> For the complete documentation index, see [llms.txt](https://wiki.boxingstarx.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.boxingstarx.com/game-modes/clan-mode/clan-league/clan-war.md).

# Clan War

1. **What is Clan War?**

* **Clan War** is where Clans battle to conquer **various Gyms**.
* Some special Gyms **generate $DELABS tokens** over time.
  * For the beta season, $DELABS tokens will be replaced with Champion's Mark rewards.
* The faster a gym is conquered and defended, the **more tokens** the Clan can earn.

2. **What are the rules for Clan War?**

* **Attack and Conquest Rules for Gyms**
  * **Attack Priority:** First-come, first-serve
  * **Attack Permission:** Only the **Clan Master** can initiate attacks
    * Conditions to initiate an attack:
      1. When the player is the **Clan Master** or a **Clan Member**.
      2. When the Clan is **under attack by another Clan**.
  * When an attack starts, the Clan has **40 minutes** to attempt occupation
  * If successful, the Clan gains **40 minutes of invincibility**
    * During this time, the Clan can set up **Defense formations**
    * Time is granted for [**Defense**](/game-modes/clan-mode/clan-league/clan-war/attack-and-defense-decks.md) **setup**.
    * **Rewards begin accumulating** after the Defense setup is complete.
    * The Clan Master can manually set when to **end the Defense period**.
* **If the attack fails**, the attacking Clan is **locked out** from attacking the same Gym for a certain period
  * **Failure Conditions:**

    * Time limit exceeded
    * Voluntary withdrawal
    * Not enough challenge attempts

    *\*After a failed conquest, the attacking Clan cannot target the same Gym for a certain cooldown period.*

3. **Gym Resource Production**

   * Once conquered, a Gym **produces resources over time**
   * At the end of the Clan Battle Season, resources are **settled and distributed**:
     * A portion of the produced resources goes to the **current occupying Clan**
     * The **rest goes to the previous defending Clan**, immediately upon being defeated

   **Note:** The handling of **Tokens** is still being developed and is subject to change

4. [**Gym Types**](/game-modes/clan-mode/clan-league/clan-war/gym-types-and-tiers.md)

* There is a variety of Gym Types with differing requirements, Buffs, and Rewards

5. **Defense Buff**

* Each gym grants a Defense Buff based on the zone’s **Main Type**.
* When a Gym is conquered, **all Defending Characters** receive this buff.
* If the Gym is conquered by another Clan, the Defense Buff is **reset to initial state**.

{% content-ref url="/pages/9M2LNrZFCgUml3X7K6PW" %}
[Gym Types & Tiers](/game-modes/clan-mode/clan-league/clan-war/gym-types-and-tiers.md)
{% endcontent-ref %}

{% content-ref url="/pages/zr0ikubWKcHrrK6pLavq" %}
[Attack & Defense Decks](/game-modes/clan-mode/clan-league/clan-war/attack-and-defense-decks.md)
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{% content-ref url="/pages/GrstfsQHZXnZ4YlgmDSJ" %}
[Rewards](/game-modes/clan-mode/clan-league/clan-war/rewards.md)
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